Xbox titles could soon be played inside your browser at a blistering 60 frames per second if some of the rumors are true about Xbox and Xbox One titles being delivered through a web browser interface. Brad Sams at Neowin.net is credited for discovering the leaked information through a confidential informant at Xbox.
As was recently reported, Microsoft Research Labs had noted that they solved the cloud gaming lag problem. This research seems to coincide with Microsoft’s plan to offer the same gaming experience using cloud as you would with an Xbox console. If the rumors are true, it’s entirely possible that Xbox One games could be played on your mobile device using the cloud. Another key feature of playing Xbox games in the cloud is being able to have limitless amounts of data that can be stored in places such as your OneDrive account.
Video games that are delivered using the cloud are nothing new. OnLive has been delivering video games using the cloud for some time now. Microsoft’s proprietary research, access to game publishers and innovation could prove to be the catalyst in making games accessible using the cloud. Microsoft has already proven that high resolution games such as Halo 4 can be played using the cloud during a private demo.
In the past, Microsoft has said that its biggest fear about delivering games using the cloud is the risk of game play experience being impacted by latency. In English: Microsoft is worried about playing the blame game with ISPs if factors outside of their control arise. Since Microsoft has largely solved cloud gaming lag, this project could have the green light to begin beta testing soon.
Brad Sams concluded his blog post about Microsoft delivering Xbox through the browser by writing, “Based on the current level of testing, it is beyond the concept stage and it is looking increasingly likely that this feature will be released at some point in the not-too-distant future. But, as with anything not officially announced, it could be killed before it launches but seeing how Microsoft is moving everything to Azure, we expect this product to be released at some point down the road.”